package  
{
	import net.flashpunk.Entity;
	import net.flashpunk.graphics.Image;

		
	/**
	 * ...
	 * @author Donatello
	 */
	public class Wall extends Entity
	{
		[Embed(source = "img/brick.png")] private const BRICK_IMG:Class;
		private var img:Image = new Image(BRICK_IMG);
		
		public function Wall(posX : Number , posY :Number) 
		{	
			graphic=new Image(BRICK_IMG);
            setHitbox(27, 27);	
			type="Wall";
            
			
			x = posX;
            y = posY;
        	
		}
		
	}

}